Developer Doigt's incremental card-opening simulator, Crack the Pack, challenges players to open thousands of boosters, automate a card empire, and build a master collection. With over 60 upgrades, multiple mini-games, and 1,001 individual cards to find across seven distinct rarity variants, unlocking all 10 Steam achievements requires a mix of steady automation, smart resource investment, and favorable RNG.
This Crack the Pack achievements guide covers the full list of official achievements, explains the exact requirements for each trophy, and outlines practical strategies observed from gameplay to help you reach 100% completion.
Full Achievement List for Crack the Pack
There are 10 achievements to unlock in the game. Below is the complete list of achievements and their official in-game requirements.
| Achievement | Description | Objective Type |
|---|---|---|
| Crack Them All | Open a total of 5,000 boosters | Milestone / Grind |
| Stamp Stamp Stamp ! | Stamp a total of 500 cards | Feature Mechanic |
| Complete family | Obtain every variant of a card | Collection |
| Complete book | Collect all 1,001 cards in the game | Collection |
| Total power | Fully max out ALL upgrades | Economy / Progression |
| The richest person in the world | Raise a total amount of $100B | Economy |
| Admirable bad luck | Open 4 Polarized Boosters in a row without getting any cards | Probability / RNG |
| Risky investment | Successfully display an exhibit in the museum with over 60% risk | Mini-Game |
| Consecration | Discover 5 God Packs | Probability / RNG |
| Speedrun | Reach the end credits in under 3 hours | Challenge |
Economy and Pack Opening Achievements
Crack Them All
- Requirement: Open a total of 5,000 boosters.
- Strategy: While early pack opening requires manual clicking and booster cooldown management, this achievement becomes passive once you unlock automation. Purchasing the delivery truck and card opener employees allows your game to purchase and rip open packs continuously. Investing in booster cooldown reduction and card flip speed upgrades significantly cuts down the time required.
The richest person in the world
- Requirement: Raise a total amount of $100B.
- Strategy: Cash flow scales dramatically as you unlock higher card rarities and card resale multipliers in the skill tree. Resale values for high-tier variants—such as Glitched, Negative, and Full Art—sell for millions each in late-game stages. Additionally, maxing out the triple booster chance (which caps at 50%) and leveraging coin-drop upgrades for metallic, gold, and holographic cards will accelerate your earnings past the $100 billion threshold.
Total power
- Requirement: Fully max out ALL upgrades.
- Strategy: There are over 60 upgrades in the skill tree. These include storage expansions, money caps (scaling from $100 up to billions), flip speed increases, variant pull rates, employee automation rates, and mini-game expansions. Keep upgrading your bank cap so that high-tier card sales are not lost to the maximum capacity ceiling.
Collection Achievements
Complete family
- Requirement: Obtain every variant of a card.
- Strategy: According to official game details, each base card features seven variants:
- Standard / Base
- Metallic
- Gold
- Holographic
- Glitched
- Negative
- Full Art
To unlock the achievement, you must obtain one specific card in all seven styles. Upgrading individual variant chances in the skill tree is essential, as rare types like Glitched, Negative, and Full Art begin with tiny base odds.
Complete book
- Requirement: Collect all 1,001 cards in the game.
- Strategy: You must discover every base card across the collection. You expand the pool from the initial set by purchasing upgrades that add 210 new cards at a time until reaching the full 1,001 roster.
In player testing, pulling the final missing cards purely through boosters becomes increasingly difficult due to pool dilution. Utilizing alternate mechanics unlocked through the Development Module is the most reliable way to target unowned cards:
- TCG Arena / Battles: Winning arena matches allows you to acquire opponent cards.
- Memory Game: Matching pairs rewards the revealed cards.
- Fusion Lab: Combining lower-tier variants can synthesize uncollected entries.
Feature and Mini-Game Achievements
Risky investment
- Requirement: Successfully display an exhibit in the museum with over 60% risk.
- Strategy: The Museum module allows you to curate an exhibit using five cards from your collection. Increasing the admission ticket price raises the profit potential but also increases the risk of the event failing as a "flop." For this achievement, adjust the admission settings until the calculated risk factor exceeds 60%, then run the exhibit. If the event does not flop, the achievement triggers.
Stamp Stamp Stamp !
- Requirement: Stamp a total of 500 cards.
- Strategy: Stamping is an interactive mechanic tied to card processing. Discussions on the Steam community forums note that stamping cards involves risk-reward mechanics such as roulette-style bonuses, but it also carries penalties like Bankruptcy. To grind 500 stamps safely, pace your stamping or work toward it when your bank balance is secure enough to handle potential penalties.
RNG and Probability Achievements
Consecration
- Requirement: Discover 5 God Packs.
- Strategy: God Packs are ultra-rare booster transformations that yield high-value variants in bulk. You must first unlock the God Pack upgrade in the skill tree. After that, God Packs can trigger naturally when opening boosters or mega-packs. Simply continue opening packs via employees or manual play until you trigger five.
Admirable bad luck
- Requirement: Open 4 Polarized Boosters in a row without getting any cards.
- Strategy: Open Polarized Boosters until you get no cards from four in a row.
The Speedrun Challenge
Speedrun
- Requirement: Reach the end credits in under 3 hours.
- Strategy: Reaching the end credits requires purchasing the final world domination upgrade ($10B), which itself requires owning all 1,001 cards in the collection.
Community members on Steam note that hitting the 3-hour mark is tight because the final missing cards rely on RNG pulls and mini-game cooldowns. To optimize your run time:
- Prioritize money-cap and automated employee upgrades early to minimize downtime.
- Boost card flip speed and auto-click settings so packs resolve almost instantly.
- As soon as card packs begin returning almost entirely duplicates, shift focus to the Fusion Lab, Memory Game, and Arena combat whenever their timers finish to pick up remaining cards.
Frequently Asked Questions
What triggers the end credits in Crack the Pack?
The end credits trigger after purchasing the final world domination upgrade (priced at $10B in the skill tree). You cannot buy this final perk until your binder registers all 1,001 unique cards collected.
What should I do if Bankruptcy wipes out my money?
As discussed on the Steam forums, certain stamping and roulette actions can trigger Bankruptcy, resetting current cash. To avoid major setbacks, do not engage in high-risk stamping immediately before purchasing expensive core upgrades or bank limit tiers.
How do I unlock all eight booster types?
Booster types unlock incrementally through the shop upgrade tree. Progressing your collection and investing money into booster unlock nodes will make polarized, mega, and scaling packs available for purchase.











